Half-Life Intro doors (without bars)

Authour:       Martin Persson a.k.a Xarragon
               martin.persson@mbox314.swipnet.se

Editor used:   Worldcraft 2.1 (Way much more stable then 2.0!)

Build time:    25 minutes or so including adjustments

Compile time:  A matter of secounds on my high-end workstation =)

Computer used: Intel Pentium II 350 64 Mb SDRAN (128 in a couple of days)
               Diamond Viper 550 16Mb Riva 128 TNT 10,2 Gb Ultra-ATA HD
               A NEW 17"! My old one was making weird noises...

Description:   Those are the intro doors seen in... ehh.. the intro
               sequence of Half-Life. Everything is exactly like in
               the original game, even sound and lip values are
               correct. This is the version without the swinging metal
               bars/locks. That version should be out in a hour or so.

               All the segments of the door are named the same way, so
               you can use a single entity to trigger em all.

               This .ZIP file contains both north-south and east-west
               oriented models of the doors.

Known Bugs:    Well, if you dont keep your limbs inside the train at all
               times, they might accidently get cut off...

Legal stuff:   Well... if you would like to use this prefab in your map, I
               would be very happy if you could add a line in your .txt
               telling everyone who would download the map because of that
               cool intro door who made it. If you are a very nice guy
               who wants to avoid bad luck, you will also drop me a mail,
               telling me how great I am, and where I can take a look at
               your map and decide if your map is worthy this prefab...

               Thats all folks!

               Martin Persson 1999