/*

w_kell.qc 

*/

$scale 1


// dragon kell
$modelname "H:\3DSMAX3\Scenes\Kell\w_kell.mdl"
$cd "\3DSMAX3\Scenes\Kell\"
$cdtexture "\3DSMAX3\Scenes\Kell\skin"
$externaltextures
$body studio kell_ref

$sequence idle w_kell_idle