==JEDI KNIGHT ADDON MISSION====================================
Title                   : 
File Name               : trees.ZIP
File Size               :  kb
Author(s)               : Nathan Barclay aka Nahaku 
Download Address        : none right now..I realy gotta build a web page.. 
Date of Release         : July 25, 1998

Email Address           : nbar@mt.arias.net
Misc. Author Info       : 

Description             : Tree 3dos to make better outdoor areas, made in MotS format.

Additional Credits to   : The whole comunity in general. Alex for building Jed, and the whole CA 
team that have worked so hard on the editors and JK/MotS info. JedMaster(JM), BrianL, GMS_Slug 
and GMS_Necar for there help in many editing matters that keep me from going bonkers. JKNet and 
all it's hosted sites, espescialy the Massassi Temple. And Lucas Arts for the great game!

Beta Testers            : Me

Development machine     : P200 MMX w/96megs EDO ram, Intergraph Voodoo Rush video, a few hard 
drives, Octek Rhino9 MB

Machine(s) tested on    :same as above
================================================================
	Well, this is the 1st batch of trees I have made, and also my 1st release to the editing comunity. I hope some of you find them usefull, I will from time to time probably make more, and I may upload them if they are still wanted/needed. The one tree titled "latree" I found on the MotS CD. It used mats that did not exist there, so I retextured it and wrote a template for it. It is sort of odd, the part of the tree that is branches/leaves only shows on one side of the thing, though there are 4 sections..only 2 show at a time. Also, the top of it is "open". It has no consistancy errors though, other than being non-convex like most any 3do. Realy the hardest part was finding a template format that would work. I tried quite a few before I hit
on what I used. Any one who wants to build their own trees, just use this template. Copy your 
own 3do name to it, and the size & movesize of the tree. I didn't make any small bushes because 
they are fairly easy to do, and level architecture is much faster. These trees are of 4 basic 
types, just resized for variety. Tree 3 is "missing" right now. It is a fairly complex swamp type tree I am making, it may not work because of the complexity. If it does, when i finish it I will post and if anyone wants it I will e-mail it to them. I also just got a program (shareware) that build trees as a file format that a Jed plugin can read. I haven't used it yet, so I can't say how well it will work for JK/MotS. I may also try building a "lightning tree" like what is found in the book "Hyperion" that I just finished...
	Ok, to install, for any who don't know. Copy your MotS template from Jeddata folder to your project directory you will use these in. I realy recomend a diferent directory for each "level" or grouped levels you build. Open treestpls.txt with a word editor, select all from the edit pulldown, and then copy. Open your MotS template, scroll to the bottom and make sure the cursor is there, then select paste, then save the MotS template. When you use Jed next, the trees will be at the end of the templates list that the things menue opens up. If anyone has any comments, problems or suggestions, please feel free to e-mail me with them. Happy level building.


================================================================

* Play Information *

Episode name            : N/A
Level name(s)           : N/A
                          
JK version required     : MotS textures used
Difficulty Settings     : N/A

New COGs                : no
New Textures:
  New MATs                : No
  New BMs                 : No
New Objects:
  New 3DOs                : Yes
  New KEYs                : No
  New PUPs                : No
  New AIs                 : No
New SFTs                : No
New WAVs                : No
New CMPs                : No
New PARs                : No
New SPRs                : No
New Briefings           : No
New Cutscenes           : No

* Construction *

Base                    : fromn scratch, except "latree" that is on the MotS cd
Editor(s) used          : JED v.8 beta
Known Bugs              : 

================================================================

* I admit that * 
(as required by the LEC Licence Agreement about Addon Levels)

1. My Level works only with the retail version of the
   Software, and does not work with any demo or OEM versions
   of the Software.  
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous, 
   illicit, defamatory, libelous, or objectionable material
   (as may be determined by LEC in its sole discretion), or
   any material that infringes any trademarks, copyrights,
   protected works, publicity, proprietary, or other rights
   of any third party or of LEC.  
4. My Level does not include any LEC sound effects or music files or 
   portions thereof.
5. My Level identifies in every description file, on-
   line description, read-me, and in comments in the New
   Level code: (a) the name, address, and e-mail address of
   the level's creators, and (b) the following disclaimer:
   "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
   LUCASARTS ENTERTAINMENT COMPANY.  ELEMENTS TM & (C) 
   LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
   any other product for which any charge is made (other than
   incidental charges for time spent on-line), but rather
   must be distributed free of charge. 
7. By distributing or permitting the distribution of any New
   Levels, all creators or owners of any trademark, 
   copyright, or other right, title or interest therein grant
   to LEC an irrevocable, perpetual, royalty-free, sub-
   licensable right to distribute the New Level by any means
   (whether now known or hereafter invented), and to create
   and distribute by any means (whether now known or here-
   after invented) derivative works thereof, and to charge
   for the distribution of such New Level or such derivative
   work, with no obligation to account to any creators or
   owners of the New Level in any manner.

* Copyright / Permissions *

Authors (MAY/may NOT) use this level as a base to build additional
levels.  
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
COMPANY.  ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

(One of the following)

You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time spent on-line). 


You may do whatever you want with this file. All this stuff we make belongs to LA anyhow, reuse it if ya wanna, I would like credit for the work of course :-)


* Where to get this level *

I am submitting it to Jediknight.net, and maybe Hyperview and Out-Gryph if they take this kind of thing. If you are reading this, you probably have my e-mail. I will mail it to anyone who wants it.My address is nbar@mt.arias.net
